Cup Tower
stacking, counting, reset-friendly play
- Stack cups.
- Make it taller.
- Knock it down.
- Build again.
Parent check: Use lightweight cups only.
Open cardNo prep STEM
This page is for the moment when you want STEM play without gathering a supply list. Most of these start with one object, one question, and one quick test.
| Activity | Time | Mess | Materials |
|---|---|---|---|
| Cup Tower | 1 min | low | paper cups |
| Block Tower | 2 min | low | blocks |
| Sock Ball Roll | 2 min | low | rolled socks, books |
| Paper Bridge | 3 min | low | paper, two books, toy car |
| Magnet Hunt | 5 min | low | large magnet, safe objects |
| Shadow Shape Match | 5 min | low | flashlight, blocks, wall |
| Ramp Texture Test | 6 min | low | ramp, towel, foil, toy car |
| Pattern Path | 4 min | low | blocks, tiles, or paper squares |
| Tape Road | 3 min | low | painter tape, toy cars |
stacking, counting, reset-friendly play
Parent check: Use lightweight cups only.
Open cardcounting, balance, quick resets
Parent check: Keep towers low around toddlers.
Open cardindoor gross motor, hallway play
Parent check: Use soft socks and keep feet off the books.
Open cardengineering, problem solving, testing
Parent check: Keep books low and stable.
Open cardsorting, prediction, material testing
Parent check: Use one large magnet and avoid tiny magnets or batteries.
Open cardlight, shapes, cause and effect
Parent check: Do not shine flashlights into eyes.
Open cardfriction, prediction, toy car testing
Parent check: Keep the ramp low and the rolling path clear.
Open cardpatterns, sequencing, early math
Parent check: Use pieces too large to mouth if younger siblings are nearby.
Open cardindoor movement, pretend play, rainy days
Parent check: Test tape on the floor first.
Open card